What I do?
I am an experienced 3d modeller who has worked in the Games Industry, Virtual Reality Environment Research and completed various modelling tasks for engineering simulation training. I am looking to settle into a 3d modelling role which is both exciting and challenging. I have been working with 3d Studio Max since 2004, using these skills for a number of different things, ranging from computer games development through virtual reality to engineering simulation.
Recently, I have been working on simulation training models. Using 3ds Max I have been tasked to create low-poly real time assets for various simulation training applications using game development practices. These assets include a Motorcycle Helmet and Drilling Rig Tension Ring, both visible on my Portfolio